Shard Posted July 28, 2010 Posted July 28, 2010 Is there a way to access the TList members (using Framework?) listed here? Quote Programmer/Engineer/Student www.reikumar.com 2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM C++ - Visual Studio Express - Dark GDK - Leadwerks SDK
ZioRed Posted July 28, 2010 Posted July 28, 2010 I cannot find a definition for TList in engine.h and never succeeded to access them from neither a TWorld nor a World, so I thought those could be deprecated from an old version. Quote ?? FRANCESCO CROCETTI ?? http://skaredcreations.com
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