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Could we get some easy reference in the editor like some sort of compass?

 

I made North, East, West and South boundary nodes to refer to as my boundarys where players cannot pass.

I use this in multiple maps, where map sizes are different, so i don't have to adjust the code of the max North/South/East/West boundarys per map,

 

but if i make a new map and rotate, i have no clue that is up or down on the map, so it's easy to place the N E W S nodes in the wrong locations.

 

i understand this is no priority, but if it's easy to implement, you made me a happy man.

"Hmm, don't have time to play with myself." ~Duke Nuke'm

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