Jump to content

Recommended Posts

Posted

I am trying to use a light as a playerstart point using its name as reference. Should it be reffered to as "name" or "classname"

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

Name meaning the field set for "Name" in the property dialog? It would show up as "name" in the keys. You can open the .sbx file in a text editor to verify this.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

Yes I mean the name of the entity in the property dialog.

At the moment when I run my game in bmax I just get a black screen. I assume I am not landing inside the level which is an interior level.If thats not the case then something else is wrong.

 

EDIT:Ah! its working now.I just took camera position numbers from sbx file and started game tat that point.Thanks.

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...