Naughty Alien Posted June 25, 2010 Posted June 25, 2010 ..hi guys..I would like to ask you for small assistance..if you dont mind, download exe from link im providing and give it a go in order to see how my lens flare thingy working..Im particularly interested for ATI fellas but any nvidia folks are more than welcome..here is pic how things should look like when you turn camera towards light source and here is file for download http://www.4shared.com/file/jBpHm6rE/LENS_TEST.html Let me know if you have ANY issues. Thanks a lot. NOTE: EXE file contain all necessary data to run so, DO NOT place it inside SDK folders or folders containing ANY engine dependencies, it wont run. 1 Quote
gordonramp Posted June 25, 2010 Posted June 25, 2010 Nice on my machine. Lot of heat and glare in that city Quote AMD Athlon x2 7750 2.7ghz, 6gb ddr2 ram, Galaxy9800GT 1gig ddr2 video card, Windows 7,64.
L B Posted July 1, 2010 Posted July 1, 2010 Wow, awesome effect. Looking great on my 9600 GT too. Quote
Richard Simpson Posted July 2, 2010 Posted July 2, 2010 Cool effect! Quote Intel core 2 quad 6600 | Nvidia Geforce GTX460 1GB | 2GB DDR2 Ram | Windows 7. Google Sketchup | Photoshop | Blender | UU3D | Leadwerks Engine 2.4
Guest Red Ocktober Posted July 3, 2010 Posted July 3, 2010 Holy 2012 Batman!! so this is how the world ends... no issues here... runs smooth and looks like the pic... GEforce8600 --Mike Quote
Gandi Posted July 3, 2010 Posted July 3, 2010 Looks nice, just gets a bit weird if stretch your head backbards ^^ meaning if you rotate the camera upwards (so everything is upside down) the flare kinda gets weird just scaled up or so.. Quote
MrIslomaniac Posted July 3, 2010 Posted July 3, 2010 It works and looks great, but some weird things happened, just look at it yourself: =) but nice work NVIDIA GeForce 9600 GT Quote
Jordan Posted July 4, 2010 Posted July 4, 2010 I don't suppose in the actual game the camera would be able to move into such a position. Quote
Naughty Alien Posted July 4, 2010 Author Posted July 4, 2010 @Gandi and MrIslomaniac Actually, depending on lenses type you used, such effects appear in nature so i wasnt do anything on my own but just 'copy' effect from video file i have regarding lens flare physics study..heck wide angle lenses can produce even more 'scale up effect'..so its about to be 'normal'.. 1 Quote
AggrorJorn Posted July 4, 2010 Posted July 4, 2010 I don't think anyone besides a game developer or designer would notice it anyway. Quote
Pancakes Posted July 9, 2010 Posted July 9, 2010 though nice job Mrosmaniac with the bug reporting - nice eye for detail. If I need a bug test in the future I will come knocking on your PM box and very cool NA Quote Core I5 2.67 / 16GB RAM / GTX 670 Zbrush/ Blender / Photoshop CS6 / Renoise / Genetica / Leadwerks 3
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