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Posted

This is our second implementation of ragdoll system:

 

 

our current system is an auto generate ragdoll for each character by "just dragging" them!

however it works fine, but its under some improvements..

 

and another video:

  • Upvote 1
Posted

Very realistic ... great work!

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

Posted

Thanks guys ;)

 

The poor guy is in a world of hurt. :)

 

He deserves it ;) He got a lot of work from us to become a ragdoll B)

We also hit him with a car for like 100 times ;)

Posted

This is too cool! :) I remember back in 2005 how terrible Battlefield 2's ragdolls were, and here we are just 5 years later and you have a ragdoll that looks 100x times better.

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