WD-40 Posted September 22, 2020 Posted September 22, 2020 Hello, everyone! How can I make my enemy status (Idle, roaming, attack etc) to be displayed on the screen? I know that the window context is defined in the Main.lua but how to get the context from the MonsterAI.lua for example? Quote
SpiderPig Posted September 22, 2020 Posted September 22, 2020 I think there is a command Context::GetCurrent() which should do that. Quote
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