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Posted

Hello,

It's said there's no such thing as a stupid question. Still, I feel like this might be an exception to that...

Just was wondering if there's any harm to deleting the default materials, models, etc in a "Blank Project", if I'm not planning on using any of it?

I don't know if anything in the editor/engine relies on those being there. So, I figured I'd ask.

Thanks

Posted

Materials/Common/bfn.tex is required.

The shader files are required.

I think anything else can be deleted.

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Posted

You also need Material/Icons if you want to use the editor. Materials/Effects/Water so water mode doesn't crash the editor and I think Scripts/Error.lua to prevent a warning message. I also include  Scripts/GUI. Finally, need to tell the editor to ignore out of date projects.

I created a batch file that generates this one me. If you are interested, I can share.

Cyclone - Ultra Game System - Component PreprocessorTex2TGA - Darkness Awaits Template (Leadwerks)

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