Jump to content

Recommended Posts

Posted

Hey all.

 

So I'm sure you have all seen my previous posts on clouds.

 

Now that I have the cloud system figured out, I'm wondering how I make the lifecycle of a particle infinite. Currently I have the particles cycle mode set to 1 which makes them appear instantly instead of having to fill up over time. All I need to do is make it so that the clouds don't automatically dissolve away.

 

Any ideas?

simpleSigPNG.png

 

Programmer/Engineer/Student

www.reikumar.com

 

2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM

C++ - Visual Studio Express - Dark GDK - Leadwerks SDK

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...