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EDIT: I was only editing my game's Lua, not the editor's Lua. Thought it took "class.lua" from the scripts folder too, but apparently not. For those who are interested:

 

		--Set any default keys here.
	--You want to set them after the SetKey function is declared.
	object.model:SetKey("intensity", "1.0")
	object:SetKey("viewdistance", 3)

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