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Posted
1 minute ago, Josh said:

The easy way to test demand is a Kickstarter campaign. If it is successful, cool. If it it not successful, also cool that I don't waste time making something no one wants. Either outcome is good.

You can tell the people I am thinking about doing this.

If you start that Kickstarter campaign anytime soon let me know and I'll go and support it and also spread the word. ;)

Posted

It would be best to get in touch with the developers of SCP: Containment Breach, which used 3D World Studio. They could help me reach a lot of people.

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted
14 hours ago, Josh said:

It would be best to get in touch with the developers of SCP: Containment Breach, which used 3D World Studio. They could help me reach a lot of people.

Josh,

I had written an email and contacted the development team as you suggested and informed them of the possibility of 3D World Studio 6 development and am hoping they spread the word. As soon as you get that Kickstarter page up let me know so I can put in my contribution to it's development. ;)

 

Posted

Without going into any detail, I received a friendly response from Undertow Games. :)

  • Like 2

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

Man they responded very quickly since yesterday when I had written them that email following up on your suggestion. I hope the response shows some promise and encouragement for you on the possibility of a 3D World Studio 6 development. That is good news and a positive one too! ;)

 

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