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Posted

I just recently purchased the leadwerks engine along with many additions due to a sale on Steam.

I had a couple of questions regarding your Engine API.

Is there any C++ templates available for starting off in c++ and maybe where?

The biggest question is this though from me.  I'm trying to learn the tutorials and I just can't get the startup files to be plain. without game?

I wanted to work my way through them as a learning course but it seems every time a start a new project startup I get the whole game(s)? not where I could follow along

with the tutorials step by step as what I would love to do. So, the question is where on earth do I find the basic startup files?

Any ideas or thoughts to help would be greatly appreciated. I can't wait to use the product this way! I love how this has come along though. as I might have talk to some of your techs in the past.

Thanks

Scott_Bro_1@outlook.com

 

 

Posted

If you have purchased the professional version, it is possible to compile with c++. There is a template that creates the executable, you should look at it, it may serve as a starting point.

 

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Astrocuco.thumb.png.c76e0fb3de2d6e437e7dca099625e11e.png

  • 3 weeks later...
Posted

This is a bummer!

Although I can use the tutorial start.map files they DO NOT! Match the tutorial guide.

They start with a much bigger game.  Say, Marble Game Tutorial for example

it DOES NOT start with floor and two models it starts with a Complete Game. Auuughhhhh!!!

I want to learn the tutorials follow them badly is there a way someone can please HELP me.

I want to follow along step - by - step with the tutorials to learn the engine!

Thenks!

and if anyone knows where I can get the C++ project files that would help too.

thanks a billion!

Scott B.

  • Like 1
Posted

yeah a blank project is the way to go with c++

try replacing the files in the source folder with some frpm api

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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