Josh Posted June 23, 2020 Posted June 23, 2020 No, but the new engine's editor could with the export plugin system. B3D is a very simple format I know well. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
cassius Posted June 24, 2020 Posted June 24, 2020 you could probably use ultimate unwrap to convert to mdl. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Josh Posted June 25, 2020 Posted June 25, 2020 UU3D is good but does not import Leadwerks scenes. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Josh Posted June 25, 2020 Posted June 25, 2020 I am also adding model saving capabilities to the plugin SDK so you can load a model in code and save it as a different format. I am eager to get some of my old models into GLTF format. 2 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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