Yue Posted November 15, 2019 Posted November 15, 2019 What format is best for creating a terrain by importing a height map? (points for and against) Something I can't implement in my game is canyon-shaped terrain, because it looks weird when you can't cast shadows from the terrain itself. So. What's the best option to create a terrain, plane, dunes, for a terrain with a stone there, and another stone here? And finally the more layers of textures for the terrain, the more performance can be affected? Quote
Solution reepblue Posted November 16, 2019 Solution Posted November 16, 2019 Try to use R16 and import it with the terrain editor. Then place your rocks with the vegetation system. 1 Quote Cyclone - Ultra Game System - Component Preprocessor - Tex2TGA - Darkness Awaits Template (Leadwerks) If you like my work, consider supporting me on Patreon!
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