ilodev Posted September 25, 2019 Posted September 25, 2019 I have an object that displays correctly when everything is setup in the scene, but when I try to make it 'configurable', I managed to get everything working except the material, it will not render appropriately. Is there any difference I need to take care from Lua when I create a material other than loading and assigning the shader and textures? Thanks in advance! (Leadwerks 4.6 here) Quote
Solution ilodev Posted September 25, 2019 Author Solution Posted September 25, 2019 Nevermind, I think I was missing the texture index when assigning them to the material. 1 Quote
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