Josh Posted April 10, 2019 Posted April 10, 2019 So is the puzzle to get through the level without the battery dying? You could have pickups that boost his battery. This could make for some interesting puzzles. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Yue Posted April 10, 2019 Author Posted April 10, 2019 22 minutes ago, Josh said: So is the puzzle to get through the level without the battery dying? You could have pickups that boost his battery. This could make for some interesting puzzles. Yes, I have many ideas, initially the batteries have a period of duration, and this can increase depending on the battery. At this point I'm exploring different game possibilities, ranging from online players under a timer accumulating boxes, to the most reasonable would be to solve puzzles, open doors, encrypt data, challenges that will go up the difficulty. I don't have any experience in making a game, but I think something simple will be enough. Translated with www.DeepL.com/Translator Quote
Yue Posted April 11, 2019 Author Posted April 11, 2019 Gray Screen Energy Low. Gray Screen Energy Low.mp4 Quote
Yue Posted April 11, 2019 Author Posted April 11, 2019 That's it for today, the player runs out of power. It's time to think of a simple GUI. Energy Zero.mp4 Quote
Josh Posted April 12, 2019 Posted April 12, 2019 Here's an idea for a simple mechanic. If you go directly to the door you will run out of power. You have to press the button to open the door and get the battery power-up in order to make it all the way to the exit. (You will need to experiment with this.) 2 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Yue Posted April 15, 2019 Author Posted April 15, 2019 Test Jump.mp4 Improving the jump system. For Pawn. 0.1 Quote
havenphillip Posted April 16, 2019 Posted April 16, 2019 It looks cool but you gotta make a better battery. 1 Quote
Yue Posted April 16, 2019 Author Posted April 16, 2019 10 minutes ago, havenphillip said: It looks cool but you gotta make a better battery. Under development 1 Quote
Yue Posted April 16, 2019 Author Posted April 16, 2019 It's not like we can say I'm an expert in 2D design. But I think it's a little better. ? Quote
havenphillip Posted April 16, 2019 Posted April 16, 2019 That's cool, man. I like the lightning bolt. Something in this direction might look cool. I made this battery and wrote this up from an idea I got from a Shadmar post. Battery.zip 1 Quote
Yue Posted April 16, 2019 Author Posted April 16, 2019 Test Batery - Thanks You havenphillip.mp4 The battery credits for havenphillip, that's when I understand why for a game there must be several people with different abilities. 1 Quote
havenphillip Posted April 16, 2019 Posted April 16, 2019 Looks good, man. I dig that skybox, too. 1 Quote
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