Cryto aka PEZ Posted February 8, 2019 Posted February 8, 2019 Hey guys, i have a problem with my model and the collision on the ground. My model is half cut through the floor. That shouldnt be.. Feel free to take a look at the screenshot :) Maybe on of you can help me. Maybe my model is the problem, but its also possible im doing something wrong. Quote
Solution Thirsty Panther Posted February 8, 2019 Solution Posted February 8, 2019 You need to change the axis origin of your character. Its looks like it is in the centre of your charcter, you need it to be at the base. You can use Blender or your modeling program of choice to alter this. https://blender.stackexchange.com/questions/1291/change-pivot-or-local-origin-of-an-object 1 Quote
Cryto aka PEZ Posted February 9, 2019 Author Posted February 9, 2019 Thank you a lot, this was my mistake. Now its correct. Have to do the rigging again but thats ok. 1 Quote
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