Kenneth Nyström Posted January 13, 2019 Posted January 13, 2019 Q: Is there a way to call a C++ script from a Lua script? and if that is possible; how does one call a Lua script from within a C++ script? ................................ Any pointers appreciated im thinking; if that I can at the end of a level, have LUA script ask for a C++ script that triggers a Steam Achivement and after that either calls the desired in game map or if nedded restart the entire game (this is a viable option for me; but not desirable if avoidable) Quote
Rick Posted January 13, 2019 Posted January 13, 2019 Why are you thinking you need to do C++ to do those 2 things? You should be able to do that in lua itself. Nevermind I guess achievement code is only in C++ Quote
gamecreator Posted January 13, 2019 Posted January 13, 2019 Have you looked at this? https://www.leadwerks.com/community/topic/13308-development-with-c-and-lua-on-linux/ 1 Quote
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