ZeroByte Posted April 26, 2010 Posted April 26, 2010 Hi, i can't seem to get Buoyancy working on my Character Controller, but it collides with everthing else in my map. here is my player code: Controller player; player.Create(1.8f, .3f, .5f, 45.0f, 1.0f); player.SetMass(1); player.SetDamping(.0f, .0f); player.SetBuoyancyMode(1); player.SetType(1); player.SetPosition(Vec3(15.0f, 12.0f, 80.0f), LOCAL); Collisions::Set(1,1,SLIDINGCOLLISION); I can't remember what changed after Character Controller was updated awhile back. My spectator cam has Buoyancy, and all the other objects as well. Quote Win 7 64, LE 2.31, Liquid Cooled I7-960 @ 4.00GHz, 6GB DDR3 Ram @ 1600mhz, BFG GTX295, Sound Blaster X-FI.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.