Gilmer Posted April 19, 2010 Posted April 19, 2010 I wonder if someone ever used some shader of cubemap? If yet, how did it? I wonder to put in some models, dinamics reflects, have a long time im trying this, but until now, i not have sucessful with this... someone have any ideas? or suggestion?? thanks Quote
Canardia Posted April 19, 2010 Posted April 19, 2010 Here is a working demo: http://www.leadwerks.com/forum/viewtopic.php?p=43333#p43333 Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Gilmer Posted April 22, 2010 Author Posted April 22, 2010 But have a problem, in this example is not dynamic, how i can make this dynamic? thanks lumooja... Quote
Canardia Posted April 22, 2010 Posted April 22, 2010 To make it dynamic you need to place a camera at the center of the object, and then render the sides which face the main camera (if you render all sides, it will be too slow, and doesn't have any visual effect). Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
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