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Posted

This will be a topic for whoever will be doing the 2D art for the intro screens/main menu. I'll be doing the coding for that and I figured having a to do topic on this will help us coordinate this. The library I'm using allows tweening things with different easing so we can get fairly fancy with this with relative ease. The library works best with 2D images and it's resolution independent in sizing (it'll scale) and positioning.

Posted

Here's a first version.  I believe this is the 4th community project.  And I could not, for the life of me, find a working logo link so I could send you a transparent PNG.

lcp4_title.png

Do you want graphical menu buttons like Start, Options, Quit?  If so, which ones?  Or are you doing text for that?

Posted

I'm going to make this process a MainMenu map in itself. When the game is ready for go live we can just make that the default map that starts, but when testing gameplay keep the default map one of the level maps.

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Posted

My plan is to have this part of it finished by the end of the weekend. Have some things going on but game if you could get the "Powered By Leadwerks" logo, and some New Game, Exit, Options, etc buttons in the next couple days that would help. Thanks!

Posted

You got it.  So, to be clear, you want a separate "Powered by Leadwerks" screen and then the title/menu screen that says "forth" / community project?  Or all together?

Also, what are we doing in options?  Are we going deep with music and sound volume controls, resolution settings?  If so, maybe plain text is the way to go.  I can find a nicer free font than Arial.

Posted

Separate. I'll fade between them.

For now we'll disable the options button I think. Just have it as a placeholder.

Yes, please find a cool font and I'll use that with the plain text options.

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