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Posted

I can't seem to find the code for the settings in the root section of the scene. I want to create a pick that says if collided with water, print to screen (" Press Q to collect water") and then have on press add water to inventory. But I am struggling because I can't find any documentation that allows me to reference the water object.

Posted

aye thats not a bad way of doing it. Thanks mate. The whole thing is in the outback so pretty much flat terrain. With water only showing at low points. So I could definately see this working. Thanks.

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