Slimwaffle Posted September 2, 2018 Posted September 2, 2018 I can't seem to find the code for the settings in the root section of the scene. I want to create a pick that says if collided with water, print to screen (" Press Q to collect water") and then have on press add water to inventory. But I am struggling because I can't find any documentation that allows me to reference the water object. Quote
gamecreator Posted September 2, 2018 Posted September 2, 2018 Depending on your circumstances, this might be as simple as checking if the character is below the height of the water. 1 Quote
Slimwaffle Posted September 2, 2018 Author Posted September 2, 2018 aye thats not a bad way of doing it. Thanks mate. The whole thing is in the outback so pretty much flat terrain. With water only showing at low points. So I could definately see this working. Thanks. Quote
Slimwaffle Posted September 2, 2018 Author Posted September 2, 2018 Works perfectly thanks mate. 1 Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.