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Modelling scale for Leadwerks / Maya


Go to solution Solved by Josh,

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Posted

The default I believe in the editor is in centimeter as far as creating CSG objects, but all LE entity commands that use any positions/distances as a parameter/setting is using meters.

Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590

LE / 3DWS / BMX / Hexagon

macklebee's channel

Posted

Remember too that you can also rescale in the Model Editor under Tools, Resize using Feet, Meters or whatever else.  And as a sanity check, you can compare your scale to models that already come with Leadwerks, like the crawler monster.

  • Solution
Posted

1 unit space equals one meter. The FBX importer in the beta branch will read the file scale and import it at the correct size.

My job is to make tools you love, with the features you want, and performance you can't live without.

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