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Posted

Everytime I create any project there are many errors saying that the engine couldnt load any materials.

Possible reasons:

1.I think it happened since I uninstalled vcredist and reinstalled it with the official installer.

2. Beta 4.6

3. Installation of python, c++ etc. features for Visual Studio. 

The error occurs on projects I allready worked on and on completely new started templates like the fpsshooter.

My idea to solve it:

I tried reinstalling the software but reinstalling in steam is only deleting all Leadwerks files but not the 3d party software. So how can I reinstall everything? (Including 3d party software)

Posted
On 6/17/2018 at 4:16 AM, tipforeveryone said:

I have this problem on 4.6 sometimes, my suggestion is using stable 4.5 instead :)

Unbenannterror.thumb.png.51b275b3f785edb961bb0b77a6b960cc.png

I switched to the stable version but the error is still there ?

For example when I try to apply the orange material to the wall.

I don´t understand it be cause I have used Leadwerks already more than 200 hours without any problems

If I create a completely new object it seems working but when I save the map and restart Leadwerks the texture is missing again

Unbenanntaf33fa.png.012b8d79fc99d8f1583c4f05c2958767.png

 

Unbenanntaf33fa.png

Posted

Since no project is uploaded there is no possible way to evaluate this.

My job is to make tools you love, with the features you want, and performance you can't live without.

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