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Posted

I just did an update minutes ago and the character controller won't work anymore.

 

I've attach a picture with the Run Time Failure and it has something to do with the Function Pointers in Engine.cpp

 

Code

TController player = CreateController(1.8,0.4,0.5,45); //<------ Breaks after executing this
EntityType(player,1);
SetBodyDamping(player,0.0);
SetBodyMass(player,100);

post-26-12712774233239_thumb.jpg

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Programmer/Engineer/Student

www.reikumar.com

 

2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM

C++ - Visual Studio Express - Dark GDK - Leadwerks SDK

Posted

You managed to hide the only important functions with your error dialog box, so it's hard to tell if you have the wrong header file ;)

But you probably are using the wrong header file, since the last parameter should be crouchheight.

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
Ultra ■ LE 2.53DWS 5.6  Reaper ■ C/C++ C# ■ Fortran 2008 ■ Story ■
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Posted

My apologies.

 

I was being silly. I forgot to move the new engine files to my project folder :/

 

Sorry about that all.

 

/thread

simpleSigPNG.png

 

Programmer/Engineer/Student

www.reikumar.com

 

2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM

C++ - Visual Studio Express - Dark GDK - Leadwerks SDK

Posted

You shouldn't put engine files into your project folder, but rather change your include directories to point to the SDK folder.

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
Ultra ■ LE 2.53DWS 5.6  Reaper ■ C/C++ C# ■ Fortran 2008 ■ Story ■
■ Homepage: https://canardia.com ■

Posted

You shouldn't put engine files into your project folder, but rather change your include directories to point to the SDK folder.

 

 

Thanks, I should have definitely done this a long time ago.

simpleSigPNG.png

 

Programmer/Engineer/Student

www.reikumar.com

 

2.6 GHz Intel Core Duo - nVidia GeForce 8600 GT - Windows 7 64-bit - 4 Gigs RAM

C++ - Visual Studio Express - Dark GDK - Leadwerks SDK

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