ghoflvhxj Posted March 7, 2018 Posted March 7, 2018 "Error: No debugger hostname supplied in command line." The output directory and working directory same directory as "$(SolutionDir)..\..\" But it still remains. I do not have a big problem working, but I want to fix it. How do i fix this erorr? Quote
Josh Posted March 8, 2018 Posted March 8, 2018 When your game is run from the editor a command line argument is passed with information for the Lua debugger. Since you are running straight from Visual Studio there is no such information, but it's not a problem. This does not occur in the release build. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
ghoflvhxj Posted March 9, 2018 Author Posted March 9, 2018 On 2018. 3. 8. at 5:30 PM, Josh said: When your game is run from the editor a command line argument is passed with information for the Lua debugger. Since you are running straight from Visual Studio there is no such information, but it's not a problem. This does not occur in the release build. ok thank you Quote
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