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Posted
9 hours ago, burgelkat said:

How did. you import it? Maybe a dump question :ph34r:

Yes, your question is not dumb. that was a long process.

First, I used cloth simulator for a plane in Blender with Force Field as Wind then attached bones to that simulated flag. Finally, baked animation of those bones, that is it!

36 minutes ago, CangoJoe said:

Very cool! Maybe upload it into the workshop? :)

Yes I will, soon ;)

  • Like 1
Posted

Hey thanks a lot - these are awesome! I was thinking about using it in my tournament game. Maybe I should make a Vietnamese version :D

Here's an idea of what it looks like before changing the nationality:

flagtrain.thumb.jpg.7c0e5a96b8be8ab845f7f458e5997c28.jpg

 

  • Thanks 1
Posted
2 minutes ago, Genebris said:

How many bones does it have? That's probably very expensive, animated models have a big performance impact in Leadwerks.

there are only 16 bones, It still can be reduced but I think it is ok. my frame per second is acceptable ;)

Posted
On 3/7/2018 at 7:55 PM, tipforeveryone said:

there are only 16 bones, It still can be reduced but I think it is ok. my frame per second is acceptable ;)

I'm using 2 of these flags and I haven't encountered any performance issues either.

 

(7000th post! Do I win a prize? :D )

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