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Posted

Submission for the "Cirque des Jeux" Game Tournament.

Got some crashes going on as I do my usual thing of leaving it till the last minute to get a complex level together and ditching pretty much all the interesting work done up till then.  Splines are roughly assembled so path is a bit wacky right now.

Single level on rails shooting gallery thing. 

 

Posted

Nice game. I didn't read anything about it before hand and I wasn't expecting that so it caught me off guard and took a little bit to catch my bearings but after awhile I got it figured out :)

Posted

Curious what the jarring stems from? Is it the game page 'title screen' looks like it's going to be grim horror but in the end it's just balloons:wacko:?

In a number of respects the final result is in line with the major game mechanics I'd planned (an on rails roller-coaster shooter) but theme and environment wise it's a long way short.

My point of reference was Rush of Blood on PS VR.   I wanted something that could potentially be turned into VR later, without me having to have this as a potential extra set of issues now. 

I think I only started putting the actual final game level together the day before submission at which point I decided to ditch or disable almost everything I'd done so far to get a playable level for now.  Rather than not submit, which was a real possibility thought I'd submit anyway. 

I always seem to leave it too late to put together a satisfying complete final level reflecting what I had hoped for, which unfortunately DOES negatively impact the final game.

Thanks for checking it out guys.

 

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