GarlicWaffle Posted December 24, 2017 Posted December 24, 2017 Hi! I am trying to make a neat rocket that I made in blender simply fly in an arc across the sky. The problem is that when I change the x-axis rotation for my rocket model, the y and z axis rotation changes as well for some reason, to seemingly random values. The rotation on the x axis also jumps to weird numbers and makes my rocket fly in very wacky directions. Here are some screenshots: There is probably some easy solution that I missed here, but I cant find one. Oh and happy holidays! Quote
AggrorJorn Posted January 2, 2018 Posted January 2, 2018 Do you have a script attached that manipulates rotation? Quote
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