Jump to content

Recommended Posts

Posted

I've managed to get some kind of weird bug in my game.

When the player finishes Map1 and moves onto Map2 via the MapChange trigger, the game loads up the next map just fine. However, as soon as the player fires his weapon, the game crashes out.

I've tried using different weapons, using a spawn script for the fps player etc but this seems to happen every time. The odd thing is that if loading Map2 from the editor itself and doing a test run, it works flawlessly. It only seems to happen when changing from Map1 to any other map, so I can only assume it's an issue somewhere in that map.

Any ideas at all?

There's no debug or anything to say there's something wrong with the code, it just errors out with Game.exe has stopped working

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...