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Hi

I added to fpsplayer.lua in UpdateWorld fonction (when a condition is true) :

self.component:CallOutputs("RickRoll")

So in the FlowGraph Editor i link "RickRoll" to a pivot (who have Noise.lua) on Play()

The problem is when the condition is true in game the music don't start and most weirdly when i go the game menu (Escape) the music start :blink: and if i go back to the game the music stop.

How can i solve this ?

 

Thx

 

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