Zed_Master Posted September 30, 2017 Posted September 30, 2017 Hi I added to fpsplayer.lua in UpdateWorld fonction (when a condition is true) : self.component:CallOutputs("RickRoll") So in the FlowGraph Editor i link "RickRoll" to a pivot (who have Noise.lua) on Play() The problem is when the condition is true in game the music don't start and most weirdly when i go the game menu (Escape) the music start and if i go back to the game the music stop. How can i solve this ? Thx Quote
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