DooMAGE Posted August 28, 2017 Posted August 28, 2017 Hello friends, Later this week I'll try to port my project to Linux, there is any guides or documentation of how port a LE project to Linux? Its just open the LE Windows project in the LE Linux version and build? Thanks in advance Quote My Leadwerks games! https://ragingmages.itch.io/
Ma-Shell Posted August 28, 2017 Posted August 28, 2017 Is it a C++ or a LUA-project? In the case of LUA, I think, you don't have to do anything (except maybe e.g. if you hardcoded paths somewhere, you might need to change them to use forward slashes instead of backward slashes). In the case of C++ it depends on the additional includes you are using. The Leadwerks-API-functions should work without modifications, just like most standardlib-funcitons. Unfortunately there are some functions existent in the standardlib, that are not present on the linux-version and vice versa. However, if you didn't do any "exotic" includes, you should be fine. 1 Quote
DooMAGE Posted August 28, 2017 Author Posted August 28, 2017 It's a LUA project for now. So I'll just install Steam, download Leadwerks and import the project. Now I'm looking for a good distro, I am thinking to use Manjaro or Solus Quote My Leadwerks games! https://ragingmages.itch.io/
DooMAGE Posted August 29, 2017 Author Posted August 29, 2017 Yeah, its super easy if it is just a lua project. The only downsize its that there is some shader glitch on the top of the screen. Quote My Leadwerks games! https://ragingmages.itch.io/
tumira Posted August 30, 2017 Posted August 30, 2017 Can you do multi select in the editor ? I think I did tried leadwerks on manjaro kde but the multiselect is not working for me. Quote
DooMAGE Posted August 30, 2017 Author Posted August 30, 2017 Its working great so far in my end. Quote My Leadwerks games! https://ragingmages.itch.io/
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