Jump to content

180 Flip Dark


Go to solution Solved by gamecreator,

Recommended Posts

Posted

I'm using the below placeholder, a flat textured plane.  When it faces right, it's ok but when I rotate it, it gets really dark.  The light doesn't change at all.  I suspect this is some material or shader issue but I tried a number of things (including using just a non-alpha diffuse material) and nothing seemed to change it.  It's the same in the editor but I don't know what the light setup is there.  Any idea what causes this?
darkflip.jpg.9538871a3e8b5bccb1c7a6ef32a2b37f.jpg

This is the basic light code (there is no map loaded, just another MDL as a level):

Light* light = DirectionalLight::Create();
light->SetRotation(35, 35, 0);

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...