Yue Posted August 17, 2017 Posted August 17, 2017 I want to know if there is any command to accelerate a sound and to listen faster. What happens is that I have a player who walks and runs, the sound of walking needs to accelerate it to look good with the player's running movement. Any suggestions? Quote
cassius Posted August 17, 2017 Posted August 17, 2017 You could get a sound editing app like Audacity (free) and make a faster version of your sound. 1 Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
Yue Posted August 17, 2017 Author Posted August 17, 2017 Ok, no problem, here working whit SetPicth. Quote
Rick Posted August 18, 2017 Posted August 18, 2017 This more sounds like you want to play sounds closer together not really speed up the sound itself. This would mean you play them with shorter distance of time between when you play. Quote
Solution Yue Posted August 18, 2017 Author Solution Posted August 18, 2017 https://www.leadwerks.com/learn?page=API-Reference_Object_Source_SetPitch Quote
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