Yue Posted July 29, 2017 Posted July 29, 2017 Load the map using Lua script, which has for example a camera and a cube. Is it possible to access the cube of the uploaded map? For example map.cube: Turn (0,1,0) Quote
macklebee Posted July 29, 2017 Posted July 29, 2017 Keep in mind that all csg objects will be collapsed into one object unless it has a script or mass. If its collapsed you will not be able to access it in a manner that you are wishing to above. 1 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
gamecreator Posted July 29, 2017 Posted July 29, 2017 In C you can find entities by name so you could do something like world->FindEntity("mynamedcube")->SomeEntityCommand; But it's undocumented so I don't know if it's available in Lua. 1 Quote
Yue Posted July 29, 2017 Author Posted July 29, 2017 Cool!! Sun = world:FindEntity("Sun") Sun:Turn(1,1,1) Quote
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