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Posted

When I move across the terrain in my game  a large shadow comes over the terrain at a certain point. There is no large building nearby.

Anyone had this prob?

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amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

I've had that happen as well as tree shadows appearing where there are no trees.

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Scott

 

Using Windows 7 Ultimate 64 bit/Core I7-2700K @ 4312mhz/24G RAM/Nvidia GTX 1060

Posted

Maybe I moved a building at some time and its shadow did not move. 

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

Posted

The pine trees seem to be the problem. Take away shadows and problem goes too, but whats the best shader to fix this?

amd quad core 4 ghz / geforce 660 ti 2gb / win 10

Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++

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