cassius Posted July 2, 2017 Posted July 2, 2017 Is there a way to make water look slightly less transparent. Something seems to have changed since 4.4 update. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
gamecreator Posted July 3, 2017 Posted July 3, 2017 Interesting. I thought this used to be possible by changing the alpha component under Scene, Root, Water Color but it doesn't seem to work now. Setting it to 0 or 128 or 255 makes no difference. Quote
Christian Clavet Posted July 3, 2017 Posted July 3, 2017 It might be. I looked at the water shader and it was modified to account for the new fog. I can't change the transparency either. Quote
cassius Posted July 4, 2017 Author Posted July 4, 2017 Thanks for replies. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
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