karmacomposer Posted June 28, 2017 Posted June 28, 2017 I am looking for a really good water/ocean animated shader online and would like to know what language is used to create said shaders for Leadwerks. I assume I cannot just find a shader and bring it in - are these custom to Leadwerks? For example, there are a lot of really good shaders for Maya and Keyshot for oceans, rivers and water. Could I bring those in or do they have to be re-written to work with Leadwerks? Can we use shaders written in shadertoy (https://www.shadertoy.com)? Mike Quote MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives My Patreon page: https://www.patreon.com/michaelfelkercomposer My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213 Custom synths and sounds - http://www.supersynths.com
AggrorJorn Posted June 28, 2017 Posted June 28, 2017 The language is GLSL but it is not a 1 on 1 copy paste from existing shaders from Maya or shadertoy. Quote
karmacomposer Posted June 29, 2017 Author Posted June 29, 2017 So I guess you need to be a shader GLSL coding maven to create anything like what I am looking for? I am NOT one of those mavens. Mike Quote MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives My Patreon page: https://www.patreon.com/michaelfelkercomposer My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213 Custom synths and sounds - http://www.supersynths.com
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