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Posted

In order to use correctly the boom, hdr, etc effects and to render the sbx file I saw I have to use the framewerk. Looking at Marleys Ghost post I used that code and everything is working fine, but I need to make some modification:

 

I have a class (cPlayer) which I have to make it use the fw object. Also from my Main.cpp I need to access it. Where do I have to define this line:

leadwerks::Framewerk fw;

If I declare it to the start of my Main.cpp when updating my player and accessing it I receive the

error C2065: 'fw' : undeclared identifier

error

 

What should I do?

i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64

rvlgames.com - my games

RVL Games Facebook Page, YouTube Channel

 

Blitzmax :)

Posted

Two simple solutions are as follows:

 

declare fw as an extern in your player class header (not so nice)

 

pass it as a parameter to your player class constructor from your main routine

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

Posted

@Lumooja: I tried to add the leadwerks::Framewerk fw; into a separate .h file and to include the file in every class and main.cpp but I receive the message "fw already declared" (or something like that)

 

You said "global fw variable. " How to do that?

 

 

@Pixel Perfect:

How exactly can I pass it?

i5 2.7Ghz, GTS 450, 8GB Ram, Win7 x64; Win8 x64

rvlgames.com - my games

RVL Games Facebook Page, YouTube Channel

 

Blitzmax :)

Posted

// define a private member variable in your class

Framewerk* m_pFramewerk;

 

// pass a pointer to your framewerk object as a parameter to the constructor and assign it to the member variable

cPlayer::cplayer(Framework* pFramewerk)

{

m_pFramewerk= pFramewerk;

}

 

// Access the framewerk in your class via m_pFramewerk->

Intel Core i5 2.66 GHz, Asus P7P55D, 8Gb DDR3 RAM, GTX460 1Gb DDR5, Windows 7 (x64), LE Editor, GMax, 3DWS, UU3D Pro, Texture Maker Pro, Shader Map Pro. Development language: C/C++

Posted

@Lumooja: I tried to add the leadwerks::Framewerk fw; into a separate .h file and to include the file in every class and main.cpp but I receive the message "fw already declared" (or something like that)

You need to add the extern keyword in the .h file.

 

// fwglobal.h
#pragma once
#include "framewerk.h"
extern leadwerks::Framewerk fw;

// fwglobal.cpp
#include "fwglobal.h"
leadwerks::Framewerk fw;

Ryzen 9 RX 6800M ■ 16GB XF8 Windows 11 ■
Ultra ■ LE 2.53DWS 5.6  Reaper ■ C/C++ C# ■ Fortran 2008 ■ Story ■
■ Homepage: https://canardia.com ■

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