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Posted

Hi,

 

If i save a sbx map with the default lights propertie "lights shadow", and load it in an App, all works perfect but if i change

this propertie to, for example, dynamic+static+buffered, then no lights apear. Can someone tell me if i have to make

a EsceneProcessing like function to have it working ? thank you.

Posted

Maybe you have some old LUA scripts in your game folder, which don't

support the new static lightning stuff and therefore show nothing.

(Win7 64bit) && (i7 3770K @ 3,5ghz) && (16gb DDR3 @ 1600mhz) && (Geforce660TI)

Posted

hi,

i have the scripts folder from 2.31 version copied to my app folder.

 

It's necessary to include something more than:

 

SetGlobalObject("world_main",world);
SetGlobalObject ("camera_main",cam);
SetGlobalObject("listener",listener);

 

or any specific lua script to have that lights properties working properly ?

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