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Posted

Just alter the acceleration / deceleration values in the entity control input function.

  • Upvote 2

My job is to make tools you love, with the features you want, and performance you can't live without.

Posted

Just alter the acceleration / deceleration values in the entity control input function.

 

Yeah this works great, until the player try to slide on a non flat surface like a slope/wedge, non flat surfaces stops immediately the player. I'm trying to figure out why. huh.png

My Leadwerks games!

https://ragingmages.itch.io/

Posted

Yeah this works great, until the player try to slide on a non flat surface like a slope/wedge, non flat surfaces stops immediately the player. I'm trying to figure out why. huh.png

 

might be related to an issue I am having with character controllers slowing down on slopes - http://www.leadwerks.com/werkspace/topic/15436-character-controller-slows-down-on-steep-slopes/

  • Upvote 1

Check out my game Rogue Snowboarding- 

https://haydenmango.itch.io/roguesnowboarding

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