AggrorJorn Posted March 22, 2010 Posted March 22, 2010 So I'm just messing around outside the editor. I've taken a look at the example.lua file and I am noticing a different way of scaling and positioning entities. instead of SetScale(Vec3()), the command SetScalef() is used. I can't find anything about it in the wiki. Whats is so different about it? --edit Just noticed that the size is different. F probably stands for foot? Quote
Canardia Posted March 22, 2010 Posted March 22, 2010 All commands with an f at the end means that they don't take a Vec3 as parameter, but 3 seperate float values. mesh::SetScale(Vec3(1,2,3)) mesh::SetScalef(1,2,3) Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Rick Posted March 22, 2010 Posted March 22, 2010 f stands for float. It's the same thing, just a different way in passing the parameters. He should have just used the same name. Lua doesn't care if you use the same name with different parameters. It can figure it out. Quote
AggrorJorn Posted March 22, 2010 Author Posted March 22, 2010 ah okay, I'll stick with vec3. it just sounds better. Quote
Canardia Posted March 22, 2010 Posted March 22, 2010 Yeah, it's also less typing when you use vec3, since then you can put it in a variable: mesh::SetScale(a) Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■
Josh Posted March 22, 2010 Posted March 22, 2010 f stands for float. It's the same thing, just a different way in passing the parameters. He should have just used the same name. Lua doesn't care if you use the same name with different parameters. It can figure it out. You have to write the interpretation of the parameters yourself in the Lua interface code. Lua doesn't just choose a function based on the number of parameters, unfortunately. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Rick Posted March 22, 2010 Posted March 22, 2010 oh, I thought it did this automatically. My bad. Quote
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