gamecreator Posted December 17, 2016 Posted December 17, 2016 Leadwerks should have its own underwater shader (I'm pretty sure it doesn't currently). Quote
Thirsty Panther Posted December 17, 2016 Posted December 17, 2016 Shadmar had one in the Workshop but it seems to be missing. Mentioned in this Thread. He sometimes takes them down to fix them so that they work with the current release of LW. Quote
DooMAGE Posted December 17, 2016 Posted December 17, 2016 Say goodbye to his shaders :/ http://www.leadwerks.com/werkspace/topic/15240-shadmar-removed-his-shader-pack-from-steam Quote My Leadwerks games! https://ragingmages.itch.io/
gamecreator Posted December 17, 2016 Author Posted December 17, 2016 Yeah, that's exactly the issue. He's done some incredible work (and I can't stress that enough) but he can't be expected to maintain it for the life of Leadwerks. Quote
shadmar Posted December 17, 2016 Posted December 17, 2016 Here is the last updated version (july 2016), (same pack as was on WS) pp.zip 9 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB
karmacomposer Posted August 11, 2017 Posted August 11, 2017 Do you put these in each project's folder or in some main leadwerks folder somewhere for all projects? Mike Quote MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 980 GTX with 16gb vram / SSD drives MSI Dominator Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1060 GTX with 8gb vram / SSD drives Alienware Laptop - Core i7 - 8 cores / 3ghz / 32gb RAM / Nvidia 1070 Ti with 16gb vram / SSD drives My Patreon page: https://www.patreon.com/michaelfelkercomposer My music for sale: https://www.tgcstore.net/category/513?format=all&perpage=30&textures=undefined&price=all&order=default&artists[]=87213 Custom synths and sounds - http://www.supersynths.com
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