Slastraf Posted December 6, 2016 Posted December 6, 2016 How would one go about making something like the attached ? Quote
Slastraf Posted December 6, 2016 Author Posted December 6, 2016 Also, rendering a pixel only if it is the range of the glass, if anyone knows Quote
Josh Posted December 6, 2016 Posted December 6, 2016 Zsort + alpha blend will work just fine. You don't even need the refraction. Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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