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Hi!

I'm trying to set the intensity of my directional light to a value < 1.0

 

but it just doesnt seem to work..

im using:

 

EntityColor(sun, Vec4(1.0,1.0,1.0,0.0));

 

but the light still gets rendered..

is there any other way for doing it (and plz dont say: HideEntity as i want to fade it out slowly..)

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