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Any idea if it's possible to export the terrain (or the whole map) to Blender? Basically, I want to create rivers and lakes, which is faster than using LWeditor when you have different elevation levels. Any idea is welcome.

Posted

That would be great, but I can't find a way to do that. Can you tell me which method did you use (I can't find Terrain::Export or anything similar), or give an example? (c++ preferably)

Thanks for the reply!

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