cassius Posted October 24, 2016 Posted October 24, 2016 I am starting a new map for a third person game. It will have large pools of water through which the character will walk. I need the depth to be waist level in pool center.What is a good depth level to set? Thanks. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
AggrorJorn Posted October 25, 2016 Posted October 25, 2016 I am not sure what you are asking here. So the player walks in these pools and the water comes up to your waist. What do you mean by setting the depth level? Could you please elleborate a little bit more. Quote
cassius Posted October 25, 2016 Author Posted October 25, 2016 I mean setting water level in editor. I solved the problem with a little trial and error. Thanks. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++
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