SlipperyBrick Posted September 13, 2016 Posted September 13, 2016 How can I set my game to full screen in my Main.lua? --create a window local windowstyle = window.Titlebar if System:GetProperty("fullscreen") == "1" then windowstyle = windowstyle + window.FullScreen end window = Window:Create(title, 0, 0, System:GetProperty("screenwidth", "1600"), System:GetProperty("screenheight", "900"), windowstyle) window:HideMouse() Right now I am setting it to my monitors resolution but it still has the border and it isn't exactly fullscreen. Quote
SlipperyBrick Posted September 13, 2016 Author Posted September 13, 2016 Sorry just read the API reference and the last parameter 'windowstyle' needs to be set to 'window.Fullscreen'. Quote
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