Genebris Posted July 29, 2016 Posted July 29, 2016 Can anyone suggest a good software to render blood sprite sheet like in this demo? I have tried in Blender, but it's fluid simulation seems so inconvenient. I guess you can't even make it splash without actually dropping something into the water. Quote
Josh Posted July 29, 2016 Posted July 29, 2016 This might be useful: http://www.leadwerks.com/werkspace/page/viewitem?fileid=634597445 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
Thirsty Panther Posted July 30, 2016 Posted July 30, 2016 I have some settings for blood splatter using an emitter. They are as follows: Set the material to default.mat (in the appearance tab) Set the diffuse color to Red (185,0,0,255) Under the emitter tab. Play - true Loop - true (in game you will want this to be false but to see the effect leave it as true) Duration - 700 Partials - 7 Rot Speed - 0 Velocity 0,1,0 Random Velocity -4,-4,-1 Acceleration 0,-6,0 Shape - Box Area 0.02. 0.02, 0.02 Burst Quality 7 This wont give you the total effect your after. You will need to set your own Material in the appearance tab. Something more blood shaped rather than a circle. You will also want a blood splatter decal on the target as well. Hope this helps. Quote
Genebris Posted July 30, 2016 Author Posted July 30, 2016 In-engine particles always look ugly, I wanted something prerendered, it's basically the only way. Quote
Josh Posted July 30, 2016 Posted July 30, 2016 https://cgcookiemarkets.com/all-products/blender-blood-effects/ 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without.
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