DooMAGE Posted July 27, 2016 Posted July 27, 2016 Hello friends, I did a quick search and found nothing about detecting player collision with the terrain. Is this possible? For my summer game I am trying to respawn the player when he touchs the Leadwerks terrain. In mean time I am using a huge CSG brush. Quote My Leadwerks games! https://ragingmages.itch.io/
gamecreator Posted July 27, 2016 Posted July 27, 2016 I asked about this recently and macklebee was kind enough to help out. http://www.leadwerks.com/werkspace/topic/14500-does-world-pick-ignore-collisiontype/ But it sounds like you might be asking about Lua scripting, which could be different to implement in existing scripts. 1 Quote
DooMAGE Posted July 27, 2016 Author Posted July 27, 2016 Thanks I will try mess with raycasts Quote My Leadwerks games! https://ragingmages.itch.io/
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