blueapples Posted July 10, 2016 Posted July 10, 2016 This is pretty strange. When this collection of barrels are all close together, they appear to be casting a tree-like shadow. To the left of the barrels you can see a single one I moved out of the group, which has the correct shadow. It has to be about that far away to not render the strange tree shadow. There is also a "shadow" line that intersects the entire scene at certain angles, visible in the lower-right. This is not cast by any visual object -- I have no idea where it comes from. I am sending Josh a SVN account on our server to check out the project as this will be much faster than uploading a ZIP file. Hopefully this will be okay. The bug is in Revision 4. Quote
macklebee Posted July 10, 2016 Posted July 10, 2016 Look at your tree's material shader settings. I suspect you are missing your shadow shaders for the trees. As an example: http://www.leadwerks.com/werkspace/topic/14178-dark-shadow/#entry97265 and http://www.leadwerks.com/werkspace/topic/14726-dlc-oak-tree-shadow/#entry100102 Quote Win7 64bit / Intel i7-2600 CPU @ 3.9 GHz / 16 GB DDR3 / NVIDIA GeForce GTX 590 LE / 3DWS / BMX / Hexagon macklebee's channel
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.